using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Pokemon
{
    public class InitalItem : Item
    {
        #region Attribute
        protected int _value;
        #endregion

        #region Method

        #endregion

        protected InitalItem(Game game, string path, Blank owner, Vector2 position) : base(game, path, owner, position)
        {
        }
    }
}
